The following document was recovered from a rented flat in Arkham. The previous occupant, a Keeper of considerable experience, has not been seen since the spring equinox. His campaign notes were, however, in impeccable order.
You have done this to yourself. Three rulebooks open across the desk. A binder of session notes whose tabs have begun to peel. An adventure module annotated in four colours of ink, none of which you remember choosing. The party arrives in forty minutes. They will ask you what the merchant's daughter said in session two. You do not remember session two.
This is where LorePanic finds you.
On the Workspace
LorePanic is a private archive for Keepers of every system and persuasion. Cast your books into its shelves, your homebrew into its drawers, your campaign notes into its locked cabinets, and they become legible at a glance. Type the question. Receive the page. Your players will assume you have always known.
On the Recording Stone
Every session may be transcribed in real time. As your investigators argue over whether to enter the tomb, the stone listens, remembers, and quietly slides discreet reminders across your screen. A vow your players have forgotten. A clue they failed their Spot Hidden against. A loose thread you yourself laid down weeks ago and would not have remembered without it. Their reality remains undisturbed. Yours becomes navigable.
On the Grimoire
Each campaign keeps its own private grimoire. NPC dossiers. Secret journals you alone may read. World lore, faction politics, the colour of the inn-keeper's apron in the village they will return to in three sessions and never forgive you for misremembering. Ask the grimoire any question in plain language. It answers, cites its sources, and offers you the page for verification before the table notices your pause.
On the Aftermath
When the night is done and the candles have guttered, LorePanic writes the chronicle. What occurred. Who decided what. Which threads dangle. A new investigator joining your circle reads five minutes of summary and arrives at next week's table already complicit. Half of your prep is written before the kettle has boiled.
On Compatibility
The archive is indifferent to system. Call of Cthulhu. Delta Green. Mörk Borg. D&D in any of its editions. Pathfinder. Your own homebrew, scrawled in a notebook you can scan and feed it. Convert statblocks across editions. Browse the free SRD bestiary. Bind a Discord familiar to answer your players' rules questions from afar, so that you may concentrate on the slow approach of the thing they have not yet noticed.
A Final Note From the Keeper of Keepers
Madness at the table is inevitable, players will go where they should not, plans will dissolve, the dice will favour the wrong souls. LorePanic cannot prevent any of this.






